As some of you know, Code, Rockstar and I have been working for around a week on a compo for the Verge’s community “How about M!” competition. The game we submitted was titled Wind – With a Capital M. You can download it yourself and try it out at the link at the bottom of this post. You can also check all the competitors’ submissions here.
This game was very satisfying to do and I am satisfied of how it came out. I would love to hear what you think, good or bad, about this game. Enjoy!

Download
Since it seems that verge-rpg.com’s downtime might last longer then I expected. I am posting the link to glambourine‘s new Tutorial/Demo of verge here. Download and enjoy!
Demon Lord Adventure Tutorial II by glambourine

So I woke up today and said to myself: “I will quickly finish this up so I can show the verge community.”
The dialog isn’t done but you can at least try out Eldritch’s engine(Based of Castle Heck by torin), listen to Rockstar’s track and admire the art I done for the game. I am really proud of my texture work as this was my first time doing something like this. =D
What are you waiting for? Download now!
Now I want to hear from people who are “coder/artist/musician or anything you can do” who would be interested in working on a very simple but quality game. Something with the complexity of a “compo” but more polished. Or if you already have a small scale project in the work and need an artist. I know there are a lot of of Gruedorf people who stopped working on their games like me. =)
So contact me or post a comment in this thread. Let’s finish a damn game that we can flaunt and be proud of!!
As basil is very much busy right now, Eldtrich has accepted to help out with some of the coding for the game. Here is the fruit of his labour. I personally find the dialog hilarious, especially considering how informative it is. =)
Visual novel demo 1