Archive for January, 2009


Setting the framework

So much of the work I have been doing lately as been conceptual. We also established a scope to the game project and we set the total of worlds to five. Within each of the five worlds will be 5-8 different levels/places. The theme of most of the worlds have been chosen and they will be rather fun to work with. We also established our first deadline on which we must have finished world 1.

February 28th 2009!

Expect more details about world 1 next week!

Anouncement + Compo Judging Results

So the Compo results are out, you can see them here.

Although we are disappointed of the results, we enjoyed very much making this game. Also, we are glad that we were able to make pthaloearth’s 2-year old laugh. We clearly did something right. ;-) We believe that the game shows much potential and can become something bigger and better. That is why we decided to turn what was originally a demo into a full game!!!!

Stay tuned in the following weeks for more details! =D

Verge Compo Entry

As some of you know, Code, Rockstar and I have been working for around a week on a compo for the Verge’s community “How about M!” competition. The game we submitted was titled Wind – With a Capital M. You can download it yourself and try it out at the link at the bottom of this post. You can also check all the competitors’ submissions here.

This game was very satisfying to do and I am satisfied of how it came out. I would love to hear what you think, good or bad, about this game. Enjoy!

Download

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