I just got an earful from RL friends for not updating this blog like I promised last post. So let me clear up the situation right now. Although I seem to have a lot of lameness and losing points on the board of Gruedorf, I am always working each week on some aspect of the game and more then the required hour. What I am not doing is updating my blog. The reasons are twofold, one is the certain ambiguity of my work which is a bore to write. The other is that I want to keep so many aspects of the game, story, mechanics, art, etc under wraps so not ruin the first impression of people when they play it. The second point has been dispatch by one of my friend who provided a counter argument for it. As for the first point, I notice SDHawk‘s new way of posting checklist much more to my liking. So here is the first checklist for my next update.
- Finish up tech demo []
- Art piece: Soldiers resting []
- Art piece: Destination []
- Wall art: Dungeon variants []
- Wall art: Bookshelf []
- NPC art: Silouhette []
- NPC art: Chest []
- Dialogue []
- Rest of map coding and map building []
