So I have started making the playable character art. I was planning to have only the playable character art animated in battle, but depending on how they come out and how much work they need I might decide to not animate them.
Archive for March, 2008
I have been working on a monster art, it is not done yet. So no pic. Sorry for short post. Very busy. VERY! Lol.
Eldritch is currently coding a possible navigation system for the game. If it comes out well, this navigation system will provide easy map making and a nice immersing environment. You can check out an early screenshot of it here on Eldritch’s blog. It would be basically based on the Castle Heck Demo by Torin. A navigation system like that has a lot of potential The thing I hate though about those kind of maps are first their dull look and secondly the ease in which you can get lost in them. The current upgrades Eldritch is putting on the engine would possibly eliminate those problems.
About graphics, nothing new this week as I decided to concentrate on non art aspect of the game. For one thing, the navigation system Eldritch is making might have me do full body sprites. Something I am not too fond especially since it is already hard coming up with possible clothes for my characters, now I have to think of shoes and pants. =/ Though I wouldn’t mind considering the time I would save on maps, which I personally hate doing. =) Also I would lie if I didn’t say I have been having a migraine lately which has kinda ruined my motivation to draw on the computer. I will try to still draw something for my game and Eldritch’s during this weekend to keep my regular weekly pace.

